This is essentially because that is comparable to learning a new tool, while when programming he uses the same syntax. For a programmer who does not intend to hire a UI designer, it may be a lot more familiar and direct to write his own code for the UI than to learn the UI tools and how they interface to the programming API. UI programming is generally avoided in most cases, first of all because programmers don't tend to be that interested in UI, secondly because it's much easier to see something than to visualize it, and lastly because few people bother to become really good at creating a good looking interface with code (that's pretty much reasons 1 & 2 combined). This tutorial draws upon the Hello Slate tutorial, by Unreal Engine 4: Slate UI Tutorial 1 - HUD initialization and first widget UE4 Slate UI tutorial 1 - first use of slate
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